XCOM 2: Anarchy's Children [v] (2016) PC | Патч | DLC

  • * 18.12.2016
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  • Размер: допол-ия(addon)
XCOM 2: Anarchy's Children [v] (2016) PC | Патч | DLC


Игра: XCOM 2
Дата выпуска игры: 2016
Дата выпуска обновления / DLC: 10 / 17 марта 2016
Язык интерфейса: RUS|ENG|MULTi11
Версия обновления:
Требуемая версия игры:
Лицензия от CODEX
Таблетка: Присутствует | "CODEX" 

Описание: Это дополнение посвящено повстанческой борьбе и добавляет более 100 вариантов изменения внешнего вида бойцов XCOM и доступной им брони. Эти опции сугубо косметические и не влияют на характеристики. 


•    Added Zip Mode gameplay option. While Zip Mode is enabled animation (like step outs & gremlin movements) speeds are significantly increased. Normal movement animations are moderately increased 
•    Fixed an issue where shadow rendering during glam cam shot transitions was slowing down performance 
•    Support for nVidia SLI and AMD Crossfire 
•    Removed MSAA options from default presets and adjusted autodetect to target 40FPS instead of 30FPS 
•    Reworked Light Clipping Manager 
•    Particle Vertex Buffer Reallocation 
•    Optimization to shadows in the Avenger 
•    Enable triple buffering to fix VSync performance 
•    Shadowed light fade out within Avenger; Disabled Post & Pre Mission cinematic lights not being used 
•    Disabled shadow casting from character lights w/in Avenger 
•    Reduced High Shadow Resolution - Reduce shadow resolution when set to HIGH to 1536, instead of 2048 
•    Reduces the impact count of the Avatar Rifle 
•    Removed a hitch that occurs when the camera enables/disables building visualizer 
•    Deferred profile saves to next tick. This prevents multiple calls within the same frame from creating multiple requests to save the profile 
•    After changing graphics settings, based on the selected preset, extra crew will be capped 
•    Character head mesh optimized 


•    Mimic beacon rebalance: Price increased to 75 
•    Mimic beacons can no longer take cover, and are guaranteed to be hit by enemy shots 
•    Wet Work is no longer retroactive 
•    Graze is no longer a chance for 100% shots. Targets being shot by a concealed attacker cannot dodge 


•    Added a new recommended Steam Controller configuration with support for additional actions 
•    Fixed an issue where VIP units would take damage when their origin location was damaged 
•    Fixed an issue where Promotion Earned text appeared before action is seen on screen 
•    Fixed an issue where civilians pathed to the base of ladders and blocked XCOM units 
•    Fixed an issue where Character Pool choices like Class, Attitude, and props did not save 
•    Fixed an issue where weapons did not keep names and customizations upon tier bump 
•    Fixed an issue causing some scan timers to go into negative time 
•    Engineering items that are full squad upgrades are now designated in the UI 
•    Fixed an issue where strategy project timers reset if players started building a radio relay immediately after making contact with a region 
•    Fixed an issue with POIs not spawning when first visiting the Geoscape if Beginner VO is turned off 
•    Removed start-of-turn hang during certain missions where enemy units had fallen out of the world. Auto-saves (and ironman saves) made in these situations should now be playable 
•    Minimized action camera obstructions 
•    Minimized camera look-at hopping during AI abilities 
•    Fixed an issue where Psi abilities did not trigger death cams 
•    Kill Zone now respects concealment status 
•    Fixed an issue where the Ever Vigilant AWC perk did not work for Sharpshooters 
•    Buildings don't cut down when tabbing through units 
•    Fixed an exploit that skips the AI turn by spamming the END/BACKSPACE button while the Player's last action is being visualized 
•    Rapid Fire and Chain Shot visualization optimized to get the second shot to fire faster 
•    Fixed an issue where shot HUD wings would fail to re-open after taking an action that required the wings to close 
•    Fixed an issue where crit chance would be negatively affected by shots with a success chance greater than 100 
•    Optimized Return Fire hits causing long delays 
•    Optimized AI reveals causing long hangs 
•    Optimized Wait actions causing long timeouts 
•    Optimized falling unit visualization to timeout faster 
•    Updated the Geoscape save deion to use the localized HQ time, instead of previously used GMT game time 
•    Fixed an issue with an invalid spawn point on a specific Retaliation mission plot 
•    Destroyed cover does not take reduce % to-hit on enemies 


•    New option to only use Character Pool creations until the pool is exhausted 
•    Bulletproofing bad saves from causing main menu crashes 
•    Fixed an issue causing hitches in strategy 
•    Fixed an issue where armor customizations did not save 


•    Unit Highlighting Flash when targeting units 


•    MULTIPLAYER: Fixes slow communications with internet players resulting in delays between actions, turns, and end-of-game screen. 
•    Added camera rotation to MP

1. Установить патч из папки Update|setup.exe. 
2. Установить DLC из папки DLC|setup.exe
3. Скопировать содержимое папки CODEX в папку игры. 
4. Смена языка, открыть файл steam_api.ini заменить english на russian.
5. Играть

 РАЗМЕР  859,70 MB



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